Friday, March 20, 2009

limbs are on

Finally got the limbs on at the right location. Even though I've specified where to draw the limb when I initially created the view, when I specify the anchorPoint, the Quartz routines will 'adjust' the location. At that point the frame has to be set, which is fine, but it was not documented anywhere really.

Now I have to add the sublimbs (forearm, bicep, thigh and shin) so I can 'animate' the 'hanging' and the stickfigure moving his arms and legs say maybe scratch himself or dangle.

Also I've started to add 2 player logic and scoring. Will have to think of a settings panel, where things such as player1, player2 names, 2 player game, category will be chosen. Don't foget the morbidity level and color settings!

No comments: