Showing posts with label anchorPoint. Show all posts
Showing posts with label anchorPoint. Show all posts

Friday, March 20, 2009

limbs are on

Finally got the limbs on at the right location. Even though I've specified where to draw the limb when I initially created the view, when I specify the anchorPoint, the Quartz routines will 'adjust' the location. At that point the frame has to be set, which is fine, but it was not documented anywhere really.

Now I have to add the sublimbs (forearm, bicep, thigh and shin) so I can 'animate' the 'hanging' and the stickfigure moving his arms and legs say maybe scratch himself or dangle.

Also I've started to add 2 player logic and scoring. Will have to think of a settings panel, where things such as player1, player2 names, 2 player game, category will be chosen. Don't foget the morbidity level and color settings!